<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Socialpoint Studio]]></title><description><![CDATA[Socialpoint Studio]]></description><link>https://www.socialpoint.studio/blog</link><generator>RSS for Node</generator><lastBuildDate>Mon, 02 Nov 2026 10:57:17 GMT</lastBuildDate><atom:link href="https://www.socialpoint.studio/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Creating a Virtual Olympic BroadcastEnvironment for CTV]]></title><description><![CDATA[Jigyasa, Product Intern | July 2026 How FURY designed an immersive virtual broadcast environment that brought the atmosphere of the Olympic Games to life through architectural visualisation and virtual production. A Broadcast Studio Inspired by the Olympic Spirit For CTV's Olympic coverage, the objective was to create a virtual environment that captured the excitement of the Games while giving presenters a visually engaging space for live broadcasts. Rather than relying on conventional studio...]]></description><link>https://www.socialpoint.studio/post/creating-a-virtual-olympic-broadcastenvironment-for-ctv</link><guid isPermaLink="false">08d402f3-6917-4c96-82b8-6b3d313acb7d</guid><pubDate>Mon, 27 Jul 2026 11:00:19 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/60361d_9ebce721c43946e19037821b3a0cd5dc~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>xrfury</dc:creator></item><item><title><![CDATA[Bringing Augmented Reality to JDT's Match-Day Experience]]></title><description><![CDATA[Jigyasa, Product Intern | July 2026 How FURY enhanced Johor Darul Ta'zim's live stadium broadcast through advanced masking, camera tracking, and real-time augmented reality integration. Elevating the Match-Day Experience For Johor Darul Ta'zim (JDT), delivering an unforgettable match-day experience meant going beyond traditional broadcast graphics. The objective was to seamlessly integrate augmented reality into the live stadium presentation while preserving the energy and authenticity of the...]]></description><link>https://www.socialpoint.studio/post/bringing-augmented-reality-to-jdt-s-match-day-experience</link><guid isPermaLink="false">79349ba9-0000-47da-931a-3072ba0f4dd0</guid><pubDate>Tue, 21 Jul 2026 09:45:58 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/60361d_916ae085f5ad4564bfb3448a24165bea~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>xrfury</dc:creator></item><item><title><![CDATA[FURY at Broadcast India 2025]]></title><description><![CDATA[Neetu Chahal, Growth Manager | Nov 06, 2025 FURY redefined broadcast innovation at Broadcast India 2025 with a dynamic Elections Show that fused augmented reality, virtual production, and cutting-edge Unreal Engine technology. Broadcast India 2025 in Mumbai was an inspiring experience for FURY, marking another milestone in our journey to redefine visual storytelling through innovation and design. The three-day event celebrated creativity, collaboration, and the fast-evolving landscape of...]]></description><link>https://www.socialpoint.studio/post/fury-at-broadcast-india-2025</link><guid isPermaLink="false">f4764896-fe6f-4d4f-8cae-7b2952df6b99</guid><pubDate>Tue, 07 Jul 2026 09:41:01 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/60361d_d8d7944177ec4ddd9862a6f1e245e0d5~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>xrfury</dc:creator></item><item><title><![CDATA[The Art of Storytelling in Video Production]]></title><description><![CDATA[Neetu Chahal, Brand Manager | Sep 01, 2024 Storytelling is a powerful tool in video production, transforming brand messages into memorable narratives that resonate with audiences. At Fury, we craft compelling stories that engage, inspire, and leave a lasting impression. The Elements of a Compelling StoryA great story is built on several key elements: a strong narrative, relatable characters, emotional engagement, and a clear message. These elements work together to create a story that...]]></description><link>https://www.socialpoint.studio/post/the-art-of-storytelling-in-video-production</link><guid isPermaLink="false">946203bf-ad0a-4799-8cec-985682da18b0</guid><pubDate>Tue, 07 Jul 2026 09:30:20 GMT</pubDate><dc:creator>xrfury</dc:creator></item><item><title><![CDATA[From Concept to Reality: Stunning Virtual Set Design Showcased at the Philippine Tech Show 2025]]></title><description><![CDATA[Sunidhi Tyagi, Content Manager | Aug 06, 2025 Earlier this year, FURY had the opportunity to bring one of our most ambitious virtual set designs from concept to reality. What began as a demo for ISE 2025 with Brainstorm and later featured at the Panasonic Connect Manila Roadshow with 90 Degrees North went on to captivate audiences at the Philippine Tech Show, hosted at the 90 Degrees North booth. The Power of Virtual Set DesignThis journey demonstrates how innovative design, when paired with...]]></description><link>https://www.socialpoint.studio/post/from-concept-to-reality-stunning-virtual-set-design-showcased-at-the-philippine-tech-show-2025</link><guid isPermaLink="false">ab2be0cb-08b7-479c-9f5f-df7fae436e5c</guid><pubDate>Tue, 07 Jul 2026 07:46:32 GMT</pubDate><dc:creator>xrfury</dc:creator></item><item><title><![CDATA[Designing a Valorant-Inspired Virtual Production Set for TEC Esports Showdown]]></title><description><![CDATA[Kartik Saini, Design Team Head | Mar 30, 2025 As part of TEC Esports’ Valorant Showdown, our team at FURY was tasked with creating a custom virtual production set for the series. The goal was clear: design an environment that not only blended seamlessly into the world of Valorant, but also captured the game’s bold art style and signature visual direction. To achieve this, we worked with Valorant-inspired assets, props, and design language, ensuring the environment felt authentic to the maps...]]></description><link>https://www.socialpoint.studio/post/designing-a-valorant-inspired-virtual-production-set-for-tec-esports-showdown</link><guid isPermaLink="false">bbaf0494-8990-4bf8-b231-702997eb0c43</guid><pubDate>Tue, 07 Jul 2026 07:29:20 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/60361d_1dc6b1bb65ef417c9b6d54cf60329f97~mv2.jpg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>xrfury</dc:creator></item><item><title><![CDATA[Bringing Free Fire Max to Life: Virtual Set Design for the Challenger Series 2025]]></title><description><![CDATA[Earlier this year, our team at FURY had the exciting opportunity to bring the world of Free Fire Max to life for the Challenger Series 2025, produced by The Esports Club (TEC). This project challenged us to design and build a high-energy, game-inspired virtual environment tailored for esports production. With the flexibility of InfinitySet and the power of Unreal Engine, we created a dynamic stage that matched the intensity of competitive esports, while staying true to the distinct style of...]]></description><link>https://www.socialpoint.studio/post/bringing-free-fire-max-to-life-virtual-set-design-for-the-challenger-series-2025</link><guid isPermaLink="false">881cba42-6d37-452b-b168-a612f53d8d55</guid><pubDate>Tue, 07 Jul 2026 06:13:09 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/60361d_6fa35c5af1b6441587312747cc07d158~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>xrfury</dc:creator></item><item><title><![CDATA[Redefining Esports Broadcasting: Virtual Set Design for BGMI Gauntlet Season 2]]></title><description><![CDATA[Sunidhi Tyagi, Content Manager | Jun 16, 2024 One of the most satisfying projects we worked on at FURY was the BGMI Gauntlet Season 2 for The Esports Club (TEC). This production didn’t just showcase TEC’s unique vision—it set a new benchmark for esports broadcasting in the region. By combining virtual set design, real-time augmented reality (AR) graphics, and state-of-the-art production tools, we pushed the boundaries of what esports coverage can look like The VisionTEC wanted a production...]]></description><link>https://www.socialpoint.studio/post/redefining-esports-broadcasting-virtual-set-design-for-bgmi-gauntlet-season-2</link><guid isPermaLink="false">1078eb83-70c8-4a25-85d8-61eef81040da</guid><pubDate>Tue, 07 Jul 2026 05:56:25 GMT</pubDate><dc:creator>xrfury</dc:creator></item><item><title><![CDATA[Virtual Parliament Set Design: Future-Ready Environments for News &#38; Election Broadcasts]]></title><description><![CDATA[Neetu Chahal, Brand Manager | Jun 16, 2024 At FURY, we believe in creating virtual environments that don’t just look realistic — they serve as powerful, adaptable tools for broadcast storytelling. One of our recent projects involved designing a highly detailed 3D Parliament environment, built with the vision of supporting future news coverage and election broadcasts.This project highlights the potential of virtual production in political and news media, where accuracy, flexibility, and visual...]]></description><link>https://www.socialpoint.studio/post/virtual-parliament-set-design-future-ready-environments-for-news-election-broadcasts</link><guid isPermaLink="false">b15a22ff-f5c8-44bd-a1ec-287729c58b6f</guid><pubDate>Tue, 07 Jul 2026 05:36:01 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/60361d_20d1e832fe3d485d822817f2b59561ac~mv2.jpeg/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>xrfury</dc:creator></item></channel></rss>